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AmigaBASIC Source Code | 1989-11-06 | 13.6 KB | 709 lines |
- n1=20:n2=40:n3=165
- SAVE "chesstutor",b
-
- MENU 1,0,1,"checkmate"
- MENU 1,1,1,"mate1"
- MENU 1,2,1,"mate2a"
- MENU 1,3,1,"mate2b"
- MENU 1,4,1,"mate3a"
- MENU 1,5,1,"mate3b"
- MENU 2,0,1,"unstoppablemate
- MENU 2,1,1,"unstopmate2"
- MENU 2,2,1,"unstopmate3"
- MENU 3,0,1,"winmaterial"
- MENU 3,1,1,"winmat2a"
- MENU 3,2,1,"winmat2b"
- MENU 3,3,1,"winmat3a"
- MENU 3,4,1,"winmat3b"
- MENU 4,0,1,"queening
- MENU 4,1,1,"queening2
- MENU 4,2,1,"queening3
- MENU 5,0,1,"other"
- MENU 5,1,1,"mate4a"
- MENU 5,2,1,"mate4b"
- MENU 5,3,1,"draw"
- MENU 5,4,1,"1mover"
- MENU 6,0,1,"instructions"
- MENU 6,1,1,"instructions"
- ON MENU GOSUB menuselect
- MENU ON
- ON BREAK GOSUB break1
- PAINT(1,1),1
- COLOR 2,1
- LOCATE 7,21
- PRINT "THIS IS A SHAREWARE PROGRAM
- PRINT SPC(20)
- PRINT "GIVE A COPY TO YOUR FRIENDS!
- PRINT
- PRINT SPC(20)
- PRINT "IF YOU ENJOYED IT, SEND $20
- PRINT SPC(20)
- PRINT "AND ANY QUESTIONS OR SUGGESTIONS
- PRINT SPC(20)
- PRINT " BY CHEQUE OR MONEY ORDER TO W.JORDAN
- PRINT SPC(20)
- PRINT "P.O.BOX 136, FITZROY, VIC 3065
- PRINT SPC(20)
- PRINT " (AUSTRALIA)
- PRINT SPC(20)
- PRINT "PH: (03)417-3521
- PRINT
- PRINT SPC(20)
- PRINT "Choose questions from pull-down menu
- PRINT
- PRINT SPC(20)
- PRINT "To exit program, click gadget
- PRINT SPC(20)
- PRINT "In top left corner
- ms=1
- waitm:
- GOTO waitm
-
- menuselect:
- men=MENU(0):men1=MENU(1)
- IF men=1 THEN
- IF men1=1 THEN nam$="checkmate1":move=1
- IF men1=2 THEN nam$="mate2a":move=1.5
- IF men1=3 THEN nam$="mate2b":move=1.5
- IF men1=4 THEN nam$="mate3a":move=2
- IF men1=5 THEN nam$="mate3b":move=2
- GOTO mouse1
- END IF
- IF men=2 THEN
- IF men1=1 THEN nam$="unstop2":move=1.5
- IF men1=2 THEN nam$="unstop3":move=2
- GOTO mouse1
- END IF
- IF men=3 THEN
- IF men1=1 THEN nam$="winmaterial2":move=1.5
- IF men1=2 THEN nam$="hennig":move=1.5
- IF men1=3 THEN nam$="winmaterial3a":move=2
- IF men1=4 THEN nam$="winmaterial3b":move=2
- GOTO mouse1
- END IF
- IF men=4 THEN
- IF men1=1 THEN nam$="queening2":move=1.5
- IF men1=2 THEN nam$="queening3":move=2
- GOTO mouse1
- END IF
- IF men=5 THEN
- IF men1=1 THEN nam$="4movera":move=2.5
- IF men1=2 THEN nam$="4moverb":move=2.5
- IF men1=3 THEN nam$="draw":move=1.5
- IF men1=4 THEN nam$="1mover":move=1
- GOTO mouse1
- END IF
- IF men=6 THEN
- IF men1=1 THEN
- RUN "intro"
- END IF
- END IF
- PRINT "That was not a menu item!
- GOTO waitm
- RETURN
-
- mouse1:
- wt=move
- PAINT(1,1),1
- COLOR 2,1
- OPEN nam$ FOR INPUT AS 1
-
- timer1:
- WINDOW 6,"time limit",(150,50)-(475,120),16
- PALETTE 0, 0, 0, 0.7
- PAINT(1,1),0
- COLOR 1,0
- timer2:
- PRINT " Choose the time period you want
- PRINT " for attempting a section of questions
- PRINT " (1)-Lightning -5 minutes
- PRINT " (2)-Skittles -15 minutes
- PRINT " (3)-Allegro -30 minutes
- PRINT " (4)-Tournament -90 minutes
- PRINT " (5)-Correspondence -300 minutes
- INPUT" A number(1-5)";tim
- IF tim=1 THEN min=5
- IF tim=2 THEN min=15
- IF tim=3 THEN min=30
- IF tim=4 THEN min=90
- IF tim=5 THEN min=300
- IF tim<1 OR tim>5 THEN
- PRINT "Number must be between 1 and 5
- tim=0:CLS
- GOTO timer2
- END IF
- WINDOW CLOSE 6
- x=min*60
- TIMER ON
- ON TIMER(x) GOSUB rating
- IF tim1=1 THEN fin
- MENU OFF
- l1=40:l2=20:l3=240:l4=320
- PALETTE 0, 0, 0.5, 0
- GOTO drawpieces
-
- chessboard:
- WINDOW OUTPUT 2
- CLS
- LINE (60,5)-(100,25),3,bf
- LINE STEP(l1,-l2)-STEP(l1,l2),3,bf
- LINE STEP(l1,-l2)-STEP(l1,l2),3,bf
- LINE STEP(l1,-l2)-STEP(l1,l2),3,bf
-
- LINE STEP(-l3,0)-STEP(l1,l2),3,bf
- LINE STEP(l1,-l2)-STEP(l1,l2),3,bf
- LINE STEP(l1,-l2)-STEP(l1,l2),3,bf
- LINE STEP(l1,-l2)-STEP(l1,l2),3,bf
-
- LINE STEP(-l4,0)-STEP(l1,l2),3,bf
- LINE STEP(l1,-l2)-STEP(l1,l2),3,bf
- LINE STEP(l1,-l2)-STEP(l1,l2),3,bf
- LINE STEP(l1,-l2)-STEP(l1,l2),3,bf
-
- LINE STEP(-l3,0)-STEP(l1,l2),3,bf
- LINE STEP(l1,-l2)-STEP(l1,l2),3,bf
- LINE STEP(l1,-l2)-STEP(l1,l2),3,bf
- LINE STEP(l1,-l2)-STEP(l1,l2),3,bf
-
- LINE STEP(-l4,0)-STEP(l1,l2),3,bf
- LINE STEP(l1,-l2)-STEP(l1,l2),3,bf
- LINE STEP(l1,-l2)-STEP(l1,l2),3,bf
- LINE STEP(l1,-l2)-STEP(l1,l2),3,bf
-
- LINE STEP(-l3,0)-STEP(l1,l2),3,bf
- LINE STEP(l1,-l2)-STEP(l1,l2),3,bf
- LINE STEP(l1,-l2)-STEP(l1,l2),3,bf
- LINE STEP(l1,-l2)-STEP(l1,l2),3,bf
-
- LINE STEP(-l4,0)-STEP(l1,l2),3,bf
- LINE STEP(l1,-l2)-STEP(l1,l2),3,bf
- LINE STEP(l1,-l2)-STEP(l1,l2),3,bf
- LINE STEP(l1,-l2)-STEP(l1,l2),3,bf
-
- LINE STEP(-l3,0)-STEP(l1,l2),3,bf
- LINE STEP(l1,-l2)-STEP(l1,l2),3,bf
- LINE STEP(l1,-l2)-STEP(l1,l2),3,bf
- LINE STEP(l1,-l2)-STEP(l1,l2),3,bf
-
- LINE STEP(0,0)-STEP(0,-160),1
- LINE STEP(0,0)-STEP(-l4,0),1
- LINE STEP(0,0)-STEP(0,160),1
- LINE STEP(0,0)-STEP(l4,0),1
- LINE STEP(225,5)-STEP(l4,160),2,b
- LINE STEP(100,5)-STEP(l4,160),3,bf
- GOTO newquestion
-
- drawpieces:
- CLS
- WINDOW 2,"Chessboard",(150,0)-(617,185),16
- PAINT(1,1),0
- WINDOW 3,"Text",(0,100)-(135,185),16
- PAINT(1,1),1
- COLOR 2,1
- WINDOW 4,"Score",(0,0)-(135,85),16
- PAINT(1,1),1
- WINDOW OUTPUT 2
-
- DIM king(87),queen(87),rook(87),bishop(87)
- DIM knight(87),pawn(87)
- DIM bking(87),bqueen(87),brook(87),bbishop(87)
- DIM bknight(87),bpawn(87)
-
- rook:
- AREA (5,5)
- AREA STEP(6,0)
- AREA STEP(0,5)
- AREA STEP(6,0)
- AREA STEP(0,-5)
- AREA STEP(6,0)
- AREA STEP(0,5)
- AREA STEP(6,0)
- AREA STEP(0,-5)
- AREA STEP(6,0)
- AREA STEP(0,10)
- AREA STEP(-30,0)
- AREA STEP(0,-10)
- AREAFILL
- PAINT STEP(10,5)
- GET (0,0)-(40,20),rook
-
- brook:
- LINE (430,0)-(470,20),3,bf
- AREA (435,5)
- AREA STEP(6,0)
- AREA STEP(0,5)
- AREA STEP(6,0)
- AREA STEP(0,-5)
- AREA STEP(6,0)
- AREA STEP(0,5)
- AREA STEP(6,0)
- AREA STEP(0,-5)
- AREA STEP(6,0)
- AREA STEP(0,10)
- AREA STEP(-30,0)
- AREA STEP(0,-10)
- AREAFILL
- PAINT STEP(10,5)
- GET (430,0)-(470,20),brook
-
- bishop:
- LINE (0,20)-(40,40),b
- LINE STEP(-20,-7.5)-STEP(15,5)
- LINE STEP(0,0)-STEP(-30,0)
- LINE STEP(0,0)-STEP(15,-5)
- LINE STEP(0,0)-STEP(-10,-5)
- LINE STEP(0,0)-STEP(10,-5)
- LINE STEP(0,0)-STEP(10,5)
- LINE STEP(0,0)-STEP(-10,5)
- PAINT STEP(0,-5)
- PAINT STEP(0,7)
- GET (0,20)-(40,40),bishop
-
- bbishop:
- LINE (430,20)-(470,40),3,bf
- LINE STEP(-20,-7.5)-STEP(15,5)
- LINE STEP(0,0)-STEP(-30,0)
- LINE STEP(0,0)-STEP(15,-5)
- LINE STEP(0,0)-STEP(-10,-5)
- LINE STEP(0,0)-STEP(10,-5)
- LINE STEP(0,0)-STEP(10,5)
- LINE STEP(0,0)-STEP(-10,5)
- PAINT STEP(0,-5)
- PAINT STEP(0,7)
- GET (430,20)-(470,40),bbishop
-
- queen:
- LINE(0,40)-(40,60),b
- LINE STEP(-10,-2.5)-STEP(-20,0)
- LINE STEP(0,0)-STEP(-5,-10)
- LINE STEP(0,0)-STEP(10,2.5)
- LINE STEP(0,0)-STEP(5,-7.5)
- LINE STEP(0,0)-STEP(5,7.5)
- LINE STEP(0,0)-STEP(10,-2.5)
- LINE STEP(0,0)-STEP(-5,10)
- PAINT STEP(-1,-1)
- GET (0,40)-(40,60),queen
-
- bqueen:
- LINE(430,40)-(470,60),3,bf
- LINE STEP(-10,-2.5)-STEP(-20,0)
- LINE STEP(0,0)-STEP(-5,-10)
- LINE STEP(0,0)-STEP(10,2.5)
- LINE STEP(0,0)-STEP(5,-7.5)
- LINE STEP(0,0)-STEP(5,7.5)
- LINE STEP(0,0)-STEP(10,-2.5)
- LINE STEP(0,0)-STEP(-5,10)
- PAINT STEP(-1,-1)
- GET (430,40)-(470,60),bqueen
-
- king:
- LINE (0,60)-(40,80),b
- LINE STEP(-10,-2.5)-STEP(-20,0)
- LINE STEP(0,0)-STEP(-5,-7.5)
- LINE STEP(0,0)-STEP(15,-5)
- LINE STEP(0,0)-STEP(15,5)
- LINE STEP(0,0)-STEP(-5,7.5)
- PAINT STEP(-10,-5)
- GET (0,60)-(40,80),king
-
- bking:
- LINE (430,60)-(470,80),3,bf
- LINE STEP(-10,-2.5)-STEP(-20,0)
- LINE STEP(0,0)-STEP(-5,-7.5)
- LINE STEP(0,0)-STEP(15,-5)
- LINE STEP(0,0)-STEP(15,5)
- LINE STEP(0,0)-STEP(-5,7.5)
- PAINT STEP(-10,-5)
- GET (430,60)-(470,80),bking
-
- knight:
- LINE (0,80)-(40,100),b
- AREA STEP(-5,-2.5)
- AREA STEP(-30,0)
- AREA STEP(15,-7.5)
- AREA STEP(-10,2.5)
- AREA STEP(-5,-5)
- AREA STEP(15,-5)
- AREAFILL
- PAINT STEP(0,5)
- GET (0,80)-(40,100),knight
-
- bknight:
- LINE (430,80)-(470,100),3,bf
- AREA STEP(-5,-2.5)
- AREA STEP(-30,0)
- AREA STEP(15,-7.5)
- AREA STEP(-10,2.5)
- AREA STEP(-5,-5)
- AREA STEP(15,-5)
- AREAFILL
- PAINT STEP(0,5)
- GET (430,80)-(470,100),bknight
-
- pawn:
- LINE (0,100)-(40,120),b
- CIRCLE STEP(-20,-12.5),10,1
- LINE STEP(0,4)-STEP(15,5)
- LINE STEP(0,0)-STEP(-30,0)
- LINE STEP(0,0)-STEP(15,-4)
- PAINT STEP(0,-4)
- PAINT STEP(0,7)
- GET (0,100)-(40,120),pawn
-
- bpawn:
- LINE (430,100)-(470,120),3,bf
- CIRCLE STEP(-20,-12.5),10,1
- LINE STEP(0,4)-STEP(15,5)
- LINE STEP(0,0)-STEP(-30,0)
- LINE STEP(0,0)-STEP(15,-4)
- PAINT STEP(0,-4)
- PAINT STEP(0,7)
- GET (430,100)-(470,120),bpawn
- GOTO chessboard
-
- newquestion:
- no=no+1
- GOTO readposition
-
- nextmove:
- WINDOW OUTPUT 3
- CLS
- PRINT "Question number
- PRINT no
- PRINT "What is your move
- PRINT
- IF colour$="1" THEN
- PRINT "White to move
- END IF
- IF colour$="2" THEN
- PRINT "Black to move
- END IF
- PRINT
- PRINT "(If you are stuck
- PRINT "double click on
- PRINT "the a1 square)
- IF ms=1 THEN usemouse
- INPUT move$
- IF move$="x" THEN giveup
- IF move$=answer$ THEN GOSUB correct :ELSE GOSUB wrong
-
- CONTINUE:
- IF flag=1 THEN score=score
- IF flag=0 THEN score=score+1
- flag=0
- total=total+1
- GOTO score
-
- usemouse:
- ON MOUSE GOSUB wait1
- MOUSE ON
-
- wait1:
- IF MOUSE(0)>0 THEN readmouse
- GOTO wait1
-
- readmouse:
- move=MOUSE(0)
- a=MOUSE(3) : b=MOUSE(4)
- x=(a-n1)/n2
- y=(n3-b)/n1+1
- y=INT(y): x=INT(x)
-
- wait2:
- IF MOUSE(0)>0 THEN read2
- GOTO wait2
-
- read2:
- move=MOUSE(0)
- a=MOUSE(3) : b=MOUSE(4)
- x2=(a-n1)/n2
- y2=(n3-b)/n1+1
- y2=INT(y2): x2=INT(x2)
- IF x=1 THEN v$="a"
- IF x=2 THEN v$="b"
- IF x=3 THEN v$="c"
- IF x=4 THEN v$="d"
- IF x=5 THEN v$="e"
- IF x=6 THEN v$="f"
- IF x=7 THEN v$="g"
- IF x=8 THEN v$="h"
- IF x2=1 THEN w$="a"
- IF x2=2 THEN w$="b"
- IF x2=3 THEN w$="c"
- IF x2=4 THEN w$="d"
- IF x2=5 THEN w$="e"
- IF x2=6 THEN w$="f"
- IF x2=7 THEN w$="g"
- IF x2=8 THEN w$="h"
-
- PRINT " ";v$;y;"-";w$;y2
- IF x=1 AND y=1 AND x2=1 AND y2=1 THEN giveup
- IF x=f1 AND y=r1 AND x2=f2 AND y2=r2 THEN correct :ELSE wrong
-
- wrong: PRINT "Try again!
- flag=1
- IF ms=1 THEN usemouse
- PRINT "Press Spacebar
- PRINT "to continue
- INPUT a$
- GOTO nextmove
-
- giveup:
- score=score
- total=total+1
- flag=0
- GOTO score
-
- correct: PRINT " Correct!
- IF ms=1 THEN CONTINUE
- PRINT "Press Spacebar
- PRINT "to continue
- INPUT a$
- RETURN
-
- score:
- WINDOW OUTPUT 4
- CLS
- PAINT(1,1),1
- COLOR 2,1
- PRINT
- PRINT " Your score is
- PRINT
- PRINT " ";score
- PRINT
- PRINT " From a possible
- PRINT
- PRINT " ";total
- IF ms=1 THEN chessboard
- INPUT "Press spacebar";a$
- GOTO chessboard
-
- readposition:
- WINDOW OUTPUT 2
- IF EOF(1)=-1 THEN fin
- INPUT#1,answer$
- INPUT#1,position$
- IF EOF(1)=-1 THEN fin
- d=LEN(position$)
- space=space+d
- limit=2136
- IF space > limit THEN fin
- f1$=MID$(answer$,1,1)
- r1$=MID$(answer$,2,1)
- f2$=MID$(answer$,3,1)
- r2$=MID$(answer$,4,1)
- colour$=MID$(answer$,5,1)
- IF f1$="a" THEN f1=1
- IF f1$="b" THEN f1=2
- IF f1$="c" THEN f1=3
- IF f1$="d" THEN f1=4
- IF f1$="e" THEN f1=5
- IF f1$="f" THEN f1=6
- IF f1$="g" THEN f1=7
- IF f1$="h" THEN f1=8
- IF f2$="a" THEN f2=1
- IF f2$="b" THEN f2=2
- IF f2$="c" THEN f2=3
- IF f2$="d" THEN f2=4
- IF f2$="e" THEN f2=5
- IF f2$="f" THEN f2=6
- IF f2$="g" THEN f2=7
- IF f2$="h" THEN f2=8
- r1=VAL(r1$)
- r2=VAL(r2$)
- b=LEN(position$)
- FOR a=1 TO b STEP 4
- side$=MID$(position$,a,1)
- piece$=MID$(position$,a+1,1)
- file$=MID$(position$,a+2,1)
- rank$=MID$(position$,a+3,1)
- p=VAL(piece$)
- IF p=0 THEN nextmove
- file=VAL(file$)
- rank=VAL(rank$)
- x=n1+n2*file
- y=n3-n1*rank
- z=rank+file
- IF z/2=INT(z/2) THEN z=0
- IF NOT z/2=INT(z/2) THEN z=1
- IF side$="1" THEN
- IF z=0 THEN
- IF p=1 THEN PUT(x,y),king,PSET
- IF p=2 THEN PUT(x,y),queen,PSET
- IF p=3 THEN PUT(x,y),rook,PSET
- IF p=4 THEN PUT(x,y),bishop,PSET
- IF p=5 THEN PUT(x,y),knight,PSET
- IF p=6 THEN PUT(x,y),pawn,PSET
- END IF
- IF z=1 THEN
- IF p=1 THEN PUT(x,y),bking,PSET
- IF p=2 THEN PUT(x,y),bqueen,PSET
- IF p=3 THEN PUT(x,y),brook,PSET
- IF p=4 THEN PUT(x,y),bbishop,PSET
- IF p=5 THEN PUT(x,y),bknight,PSET
- IF p=6 THEN PUT(x,y),bpawn,PSET
- END IF
- END IF
- IF side$="2" THEN
- IF z=0 THEN
- IF p=1 THEN PUT(x,y),bking,PRESET
- IF p=2 THEN PUT(x,y),bqueen,PRESET
- IF p=3 THEN PUT(x,y),brook,PRESET
- IF p=4 THEN PUT(x,y),bbishop,PRESET
- IF p=5 THEN PUT(x,y),bknight,PRESET
- IF p=6 THEN PUT(x,y),bpawn,PRESET
- END IF
- IF z=1 THEN
- IF p=1 THEN PUT(x,y),king,PRESET
- IF p=2 THEN PUT(x,y),queen,PRESET
- IF p=3 THEN PUT(x,y),rook,PRESET
- IF p=4 THEN PUT(x,y),bishop,PRESET
- IF p=5 THEN PUT(x,y),knight,PRESET
- IF p=6 THEN PUT(x,y),pawn,PRESET
- END IF
- END IF
- NEXT
- LINE(60,5)-(380,5)
- LINE(380,5)-(380,165)
- LINE(60,5)-(60,165)
- LINE(60,165)-(380,165)
- GOTO nextmove
-
- rating:
- PRINT "Your time
- PRINT "has run out!
- PRINT
-
- score1:
- CLS
- WINDOW OUTPUT 4
- score=INT((score/min)*15*wt)
- no=INT((no/min)*15*wt)
- PRINT "Your score was
- PRINT " ";score
- PRINT "out of an
- PRINT "attempted ";no
- PRINT
- PRINT "CLICK
- PRINT "TO
- PRINT "CONTINUE
- PRINT
- GOTO record
- RETURN
-
- wclose:
- SYSTEM
- GOTO fin2
- RETURN
-
- fin:
- CLOSE 1
- WINDOW OUTPUT 4
- CLS
- PAINT(1,1),1
- COLOR 2,1
- PRINT "You have
- PRINT "answered all the
- PRINT "questions
- GOTO score1
-
- record:
- PRINT "Record name in
- INPUT"hall of fame";a$
- IF a$="n" THEN fin1
- IF a$="y" THEN record1
- PRINT "Answer with y or n
- GOTO record
-
- record1:
- DIM ts(20),n$(20)
- IF nam$="checkmate1" THEN sect=1
- IF nam$="mate2a" THEN sect=2
- IF nam$="mate2b" THEN sect=3
- IF nam$="mate3a" THEN sect=4
- IF nam$="mate3b" THEN sect=5
- IF nam$="unstop2" THEN sect=6
- IF nam$="unstop3" THEN sect=7
- IF nam$="winmaterial2" THEN sect=8
- IF nam$="hennig" THEN sect=9
- IF nam$="winmaterial3a" THEN sect=10
- IF nam$="winmaterial3b" THEN sect=11
- IF nam$="queening2" THEN sect=12
- IF nam$="queening3" THEN sect=13
- IF nam$="4movera" THEN sect=14
- IF nam$="4moverb" THEN sect=15
- IF nam$="draw" THEN sect=16
- IF nam$="1mover" THEN sect=17
-
- fame:
- CLOSE
- OPEN "hall" FOR INPUT AS 1
- readhall:
- FOR x=1 TO 17
- INPUT#1,ts(x)
- INPUT#1,n$(x)
- NEXT
- CLOSE
-
- onehall:
- IF score>ts(sect) THEN
- INPUT"Your name";na$
- n$(sect)=na$
- ts(sect)=score
- OPEN "hall" FOR OUTPUT AS 1
- FOR x=1 TO 17
- PRINT #1,ts(x)
- PRINT #1,n$(x)
- NEXT
- CLOSE 1
- END IF
-
- WINDOW 5,"fame",(150,20)-(450,180),16
- PALETTE 3, 0.7,0.7, 0
- PAINT(1,1),3
- COLOR 2,3
- PRINT
- PRINT " HALL OF FAME
- PRINT " checkmate1 ";ts(1);n$(1)
- PRINT " checkmate2a ";ts(2);n$(2)
- PRINT " checkmate2b ";ts(3);n$(3)
- PRINT " checkmate3a ";ts(4);n$(4)
- PRINT " checkmate3b ";ts(5);n$(5)
- PRINT " unstop2 ";ts(6);n$(6)
- PRINT " unstop3 ";ts(7);n$(7)
- PRINT " winmaterial2a";ts(8);n$(8)
- PRINT " winmaterial2b";ts(9);n$(9)
- PRINT " winmaterial3a";ts(10);n$(10)
- PRINT " winmaterial3b";ts(11);n$(11)
- PRINT " queening2 ";ts(12);n$(12)
- PRINT " queening3 ";ts(13);n$(13)
- PRINT " mate4a ";ts(14);n$(14)
- PRINT " mate4b ";ts(15);n$(15)
- PRINT " draw ";ts(16);n$(16)
- PRINT " 1mover ";ts(17);n$(17)
- INPUT"Return key";a$
- GOTO fin1
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- fin1:
- RUN "chesstutor"
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- break1:
- RETURN
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- fin2:
- SYSTEM
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